Search in
Sort by:

Question Status:

Search help

  • Simple searches use one or more words. Separate the words with spaces (cat dog) to search cat,dog or both. Separate the words with plus signs (cat +dog) to search for items that may contain cat but must contain dog.
  • You can further refine your search on the search results page, where you can search by keywords, author, topic. These can be combined with each other. Examples
    • cat dog --matches anything with cat,dog or both
    • cat +dog --searches for cat +dog where dog is a mandatory term
    • cat -dog -- searches for cat excluding any result containing dog
    • [cats] —will restrict your search to results with topic named "cats"
    • [cats] [dogs] —will restrict your search to results with both topics, "cats", and "dogs"

Bending a widget (curvature, perspective)

I want to bend a widget (or the total of widget blueprint) in terms of perspective like in this image (HUD):

alt text

I mean I want to gain some curvature on the UI. How can I achieve that?

I tried to split the screen half (horizontally) with two canvas panel (named LeftCurve, RightCurve) and played with Shear and Angle values under Render Transform.

LeftCurve > Shear: -7.0, Angle: -4.0

RightCurve > Shear: 7.0, Angle: 4.0

In theory it's fine but in practice this method creating pixelated edges like in this image (with&without):

alt text

So what's the correct way to do that?

Product Version: UE 4.16
compare.jpg (23.4 kB)
more ▼

asked Aug 07 '17 at 10:28 AM in Blueprint Scripting

avatar image

16 1 3 7

avatar image haisong Nov 19 '18 at 02:59 AM

Have you solved this?

(comments are locked)
10|2000 characters needed characters left
Viewable by all users

0 answers: sort voted first
Be the first one to answer this question
toggle preview:

Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

Follow this question

Once you sign in you will be able to subscribe for any updates here

Answers to this question