Unreal Engine Freezes When Importing FBX

Hey,

So i got a toilet model from blendswap, and exported the file from blender to unreal engine 4 as a FBX. The problem is, is that the engine completely freezes, ownly way to get out is by using the task manager. The object is not very high detailed, so that shouldn’t be a problem. Anyone knows what is happening?

Please give us more info,
How big is the fbx filesize, and how many polygons.

God, i am stupid. Checked the polygons and there were way too much. I reduced the amount in blender, and it works perfectly now. Thanks alot mate!