"Get Controlled Pawn" error

This is my WASD movement in my character controller blueprint. This is what tells WASD to move it around. I get this error after stopping the session. You can play normally but the errors are annoying.

Im getting error:
Error Blueprint Runtime Error: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue from function: 'ExecuteUbergraph_TopDownController' from node: Add Movement Input in graph: EventGraph in object: TopDownController with description: Accessed None trying to read property CallFunc_K2_GetPawn_ReturnValue

Solved it by replacing “Get Controlled Pawn” with Get Player Character

1 Like

it’s worked for me. thanks!