VR player height not working in 4.17
Hi, upgraded to 4.17 today and now the automatic player height setup (from the VR template) is no longer working. When i press VR Preview my eye height is at floor level. Still works correctly in 4.16 Any ideas? I use the Oculus HMD
asked Aug 07 '17 at 10:01 PM in VR
You can go into your Pawn blueprint, look for the node "Switch on Name" where it checks for OculusRift, change that to OculusHMD. That's where it sets up tracking origin and that name changed it seems.
answered Aug 09 '17 at 02:09 PM
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