Create a save game and then load the save game when the game starts.
I’m trying to create a save game file for my game to save what level you are on using blueprint. what would be the best way to do this?
Hello Slashscreen,
For Blueprint and C++ examples you can find below.
https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Blueprints/
https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Code/