Read and write data from a save game file/ create one

Create a save game and then load the save game when the game starts.

I’m trying to create a save game file for my game to save what level you are on using blueprint. what would be the best way to do this?

Hello Slashscreen,

For Blueprint and C++ examples you can find below.

https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Blueprints/

https://docs.unrealengine.com/latest/INT/Gameplay/SaveGame/Code/