CameraBoom has to be 'Movable'
um.... I did not make this static, there is no option to make it static, it is not parented to a static object...
Performance:Warning: Warning Mobility of MyCharacter_C_0 : CameraBoom has to be 'Movable' if you'd like to move.
I get this and camera refuses to move. no idea why. can a material interfere with a parent's component settings? because I had this crop up and I was just tweaking material settings.
asked Jul 09 '14 at 01:01 AM in Bug Reports
Thank you for the feedback. I was able to reproduce the issue and have submitted it to our developers to look into.
answered Jul 24 '14 at 03:19 PM
TJ V ♦♦ STAFF
I am also getting this in 4.11 preview 7. Have the developers looked at it? Is the core issue known? Any chance of getting that information? I'd like to fix it and submit a pull request.
It's a really painful bug to encounter.
I cleaned my solution in VS and rebuild but still got the issue. I'm not sure where the issue is in the engine.
answered Mar 15 '16 at 11:55 AM
I managed to find a solution, what you have to do is to create a component (in my case it was a cube), set it to static and make it the root, then change it to moveable. This will also make the SpringArm moveable. Then you can set back your original root, and voilà: its working :)
answered Sep 27 '18 at 12:48 PM
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