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4.16 crash after updating project ( Ensure condition failed: InitializedIndexCount == NumRenderInstances )

After updating my project . Package game can no longer run ( standalone works fine )

Ensure condition failed: InitializedIndexCount == NumRenderInstances [File:D:\Build\++UE4+Release-4.16+Compile\Sync\Engine\Source\Runtime\Engine\Private\HierarchicalInstancedStaticMesh.cpp] [Line: 2587]

I've attached the Crash Logs and dumps. please advise

link text

Product Version: UE 4.16
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asked Jun 09 '17 at 05:14 PM in Using UE4

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Frozenfire
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avatar image soulmapp Jun 26 '17 at 12:15 AM

Bump.... i have the same issue too, build works perfect on 4.7 to 4.15 but now on 4.16 i get the same crash log

avatar image hell0w0rld123 Jul 11 '17 at 05:22 PM

having same issue

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