How do i build lighting for CURRENT level only?
This is building the lighting for all the levels that are within this map. Not the entirety of the game.
If you go to Window in the menu bar (top left) > Open Levels >
Here you will see a display of the persistent and all streaming levels.
As a side note, anything in the persistent level such as shadows or lights will get baked into all the other levels.
When the build is taking place it is using all these levels when it's being built.
If you look at the Strategy game and Vehicle game you can see how Epic has used Level streaming like this as a way to organize and handle effects and lighting.
answered Jul 09 '14 at 04:17 PM
Tim Hobson ♦♦ STAFF
Hope this helps :)
Remove any lights from the persistent level
IG: AnaCarolina_Art ArtStation: https://www.artstation.com/artist/anacarolinapereira
answered Apr 26 '17 at 06:34 PM
u could probably just open up the sub level alone... not through the persistant level. Thats what i do for light build testing at the very least... so i dont get lighting from other sublevels.
answered May 03 '17 at 03:49 PM
that does not answer the question :(
answered Oct 19 '15 at 07:33 PM
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