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Materials and Shaders not working after Packaging

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Hi am I missing something? I can build, play and launch - everything works fine. But when I'm packaging the shaders stop working...plus textures not picking up.

can you please direct me to the right solution? thanks

Product Version: UE 4.16
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asked Jun 12 '17 at 02:02 PM in Packaging & Deployment

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VRaySchool
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Hello VraySchool

It happened to me long time ago while working with foliage. In editor there was no problem but in build there is no material on foliage grasses,bushes.... So i researcehed for a long time with out any logical solution but i fixed like this. Open your scene>go to the material with is not working>cut the lines and reconnect them>save all items by combination of CTRL+SHIFT+S> Build and test it again.

Goodluck

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answered Jun 12 '17 at 03:13 PM

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KemalGunel89
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avatar image 3D Worlds May 09 '19 at 10:16 AM

Had the same problem, and this worked! Thanks!

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