World Composition levels + Menu level
How use World Composition with another "no World Composition" level? Eg: at my 'Levels' tab I have 6 levels: - Persistent Level - Landscape01 - Landscape02 - Landscape03 - Landscape04 - MainMenu
The problem is, when I hit play, all the levels are loaded, but the correct should be, MainMenu levels start loaded, and all the "playable" levels, load after some event, like after press a "Start Game" button, show a loading screen and then, load the World Composition levels.
But Unreal, put all levels to be streamed when using World Composition, and I can't see where or how to fix this, when you have a "no streamed level" with World Composition enable.
And all the tutorials I found show only the same thing, how to streaming levels, none show how this works when you have a Menu level or any other "no streamed level".
asked Jun 10 '17 at 09:36 AM in Blueprint Scripting
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