How to use OculusRiftBoundaryComponent in C++?

do not fixed in new version.

I need use OculusRiftBoundaryComponent in my C++ project.
I add include in my .cpp file:
#include “OculusRiftBoundaryComponent.h”

I add many Oculus modules:
“OculusRift”,
“LibOVRPlatform”,
“OculusLibrary”,
“OculusInput”,

But when I try buil my project, I get error message:
D:\Epic Games\UE_4.15\Engine\Plugins\Runtime\OculusRift\Source\OculusRift\Public\OculusRiftBoundaryComponent.h(6): fatal error C1083: Cannot open include file: ‘ActorComponent.h’: No such file or directory

How shoud I do?

P.S. Im using engine from launcher.