Crash in Packaging
since we updated the engine for our project from 4.14.3 to 4.16.1 I got crashes in the packaging process on Linux. The packaging is started via a couple of shell scripts, but the final command line is:
which generates this log:
My guess would be that something in the AutomationTool or Mono is broken. I already made a clean build of engine, editor and game but this did not affect the error. Currently I dont have any clue what might cause this problem or what to do about it. So I would really appreciate any recommendations or hints on this topic.
Kind regards and thanks in advance.
asked Jun 13 '17 at 03:59 PM in Linux
Does the same problem happen in a freshly cloned stock 4.16 from github? If it does not, please make sure you cleaned your repo from files possibly left over and rebuilt the UBT (the former may require some manual examination).
answered Jun 13 '17 at 04:34 PM
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