Is there a way to make One Texture from Several Textures?

Hellooo~
I’m studying Material BluePrint nowadays

Is there a way to make One Texture from Several Textures?

like this picture ↓

][1]

this texture is used for flipbook;

Can be Answer Any thing What u know
blueprint node or C++ code (or Some kind of Magic)

Plz Help me

Sorry for my short English…