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Is there a way to make One Texture from Several Textures?

Hellooo~ I'm studying Material BluePrint nowadays

Is there a way to make One Texture from Several Textures?

like this picture ↓ ![alt text][1]

this texture is used for flipbook;

Can be Answer Any thing What u know blueprint node or C++ code (or Some kind of Magic)

Plz Help me

Sorry for my short English....

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23.png (4.2 MB)
23.png (4.2 MB)
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asked Jun 14 '17 at 07:35 AM in C++ Programming

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