How to change the Default lightmap resolution of imported meshes?
Just wondering if it's possible to change the default lightmap resolution of imported meshes? Right now any time I import a mesh it sets the lightmap resolution to 64. If you hit the Reset arrow, it defaults to 4. Just wondering if there's a way to set it to a different value so I don't have to adjust it every time I import a new mesh. I am aware of the property matrix etc.
asked Jun 14 '17 at 10:05 PM in Rendering
I think its not possible. I never heard about any possibility of this. It looks like this is hard-coded value.
answered Jun 20 '17 at 02:26 PM
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