Listbox or some sort of Log Mechanic outside the editor
I would like to ask if in my Level or UI i can put a logging mechanic enclosed in listbox or some sort of box? I would just like to see logs even if my game is packaged. I also dont know if this should be on a UI or on the Level.
Of course i can use Debugging Log with UE_LOG. But that method will only be available while im on the editor. I have also tried logging where it would both show on the debug log and on the game itself, Though it serves my purpose of logging, but this would result to logs not being on some sort of contained scrollable box that i could look at.
For further clarification. A close comparison would be message boxes in games. Where messages are contained in a box and i could scroll if there are too many messages.
asked Jun 15 '17 at 12:56 AM in Everything Else
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