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Unable to find FMOD when packaged

I have created a VR project and I'm using FMOD Studio along with the Oculus Spatializer Plugin. In the editor the FMOD sounds play fine, however when I packaged the project there are no FMOD sounds at all.

I've attached the complete error log but maybe it has something to do with this?

'LogFMOD:Error: Failed to load plugin 'OculusSpatializerFMOD', sounds may not play'

I have set it all up as in the documentation so added the plugin in the advanced settings and added 'FMOD'' to Additional Non-Asset Directories to Package' link text

But I'm a bit stuck now.

Product Version: UE 4.15
Tags:
theroomvr.log (24.8 kB)
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asked Jun 15 '17 at 09:41 AM in Packaging & Deployment

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M.wmmn
113 5 3 7

avatar image M.wmmn Jun 15 '17 at 11:25 AM

Update: If I remove the Oculus Spatilizer plugin from all the events and from the UE4 project, the FMOD sounds build correctly.

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Solved: Had to manually add the OculusSpatializerFMOD.dll to the Binaries folder: (/../../Engine/Plugins/FMODStudio/Binaries/Win64/OculusSpatializerFMOD.dll)

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answered Aug 13 '17 at 09:46 AM

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M.wmmn
113 5 3 7

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