Thanks Ninjin ive watched the casting section of the video now-i think i understand it a lot more now- however im still confused why this isnt working ive changed what im casting to as i thought at first the issue might be hierarchical but it doesnt seem to work.
Hi, im trying to change my skeletal mesh variable every time the character picks a weapon up, however im having a little trouble with casting- and yes i am sure its the changing the variable cross blueprint thats causing the issue.
The note says "info ‘item’ is already a ‘player character’, you don’t need to cast to player character
im very new to casting and still having a hard time getting it to work and understand it
You should totally check out this tutorial about blueprint communication
You don’t need to watch the whole 2 hours for now, but around 10min he also explains what and how casting works. Make sure to understand these basics and maybe you already know by then what might be wrong with your code. If not, feel free to ask more questions in here! <3
Also, you can just get the player character with “Get Player Character” instead of using GetAllActorsOfClass.