I created a custom BP_WalkthroughCam controller get my hands dirty.
I know default projects include default player controllers, but I wanted to get my hands dirty and learn from scratch.
Now I’m a little stuck…
How can I update my BP graph so the camera ONLY pans when the right mouse button is down? (see screenshot)
The answer will be helpful, but I am much more interested in the thought process that leads to the answer so I can
practise reusing it in other situations.
Zak Parrish does a fantastic job of explaining BPs in the tutorials. Unfortunately, the intuitive flow for
‘connecting the dots’ (or nodes in this case) for a random requirement hasn’t yet kicked in.