End Game Sequence Flickers but doesn't play.

Hi,

I have been following a tutorial on Unreal Engine 4.12.

My character does trigger the box for an end game cinematic since the player becomes disabled.

However, all I see of the cinematic is a flicker and then it disappears.

Below are 2 screen shots of the sequence and blueprint.

Any thoughts?

Thanks.

alt text

This is the video:

Just as a follow up. I debugged my collision and see its hitting.

I am pretty sure despite my sequencer being 180 frames, it plays just one frame.

I went into the sequencer and hit the play button on the viewport viewer camer POV, it goes 1 frame. Any ideas why it stops?

Well I finally got it. The BP above will work.

It was just a matter of realizing the red line thats the end of the sequence was at frame one, just needed to realize this and extend it out.