Real Weapon Tutorial
Are there any Real weapon tutorials?Im tired of these cheap tutorials trying to teach me replacing existing starter content stuff with max 1 bone in it with no real animations just some dirty animations in bp.i even looked into shootergame, i thought there must be a real rigged weapon setup but no..all i found was another skeletal mesh with a single bone (and a clip but reload animation not using it nice.. whats the reason for tutorial content which such dirty solutions offers?show me the right way!).
all tutorials only shows animate ur rig export and attach an non -animated opject to the socket and moving with the socket or make 1 mesh of all of ur meshes ,rig it , animate it and export as 1 rigged animated mesh
i have my own "seperate skeleton character rig" + my "seperate weapon skeleton rig (bolt ,clip,...)" + i have my animation.
how can i export this or what setup i need to get it working in ue4 without having all in 1 mesh and skeleton?
here a example what im looking for this is how i export my weapons for call of duty mods how i can setup something like this in blender /ue4?
asked Jun 18 '17 at 03:49 PM in Using UE4
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