Lighting and shadows
I'm almost finish with lighting in this level I've done, the colors and tones came out as I wanted. But my number one concern is why isn't there shadows on my trees and why are the leaves blacked out? Am I missing something? Is there a setting in the Post Processing I missed?
asked Jun 19 '17 at 11:31 PM in Rendering
A quick guess would be that your trees lightmaps aren't working properly. First thing to double check is that your trees have a lightmap. Open the Tree asset in the static mesh editor and click the UV's button in the top toolbar, then click the "UV Channel" pull down to the right of it. Ensure that you have 2 UV channels. If you don't, you'll have to create one.
Are you getting an "overlapping UV's warning" on your tree mesh after you complete your lighting build? My guess is that this applies to the leaves as well. I've seen it happen to smaller geometries, where they lightmap UV's are too small along with the specified lightmap resolution.
answered Jun 21 '17 at 03:54 PM
Can you show us your "tree and leaf" material for we can check if something missing or wrong? I dont think its because of post effects.
answered Jun 21 '17 at 02:40 PM
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