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How do I make multiple cube meshes in single blueprint one mesh

I have a blueprint, and it has multiple cube meshes in it that all overlap, but when objects collide with it, they all break apart, how would I solve this by making them one mesh? (How do I make them all one mesh, or at least move with each other)

Product Version: UE 4.16
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asked Jun 21 '17 at 11:40 AM in Blueprint Scripting

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Make one cube your root, and the others, its children. Then enable 'simulate physics' on the root component only. Disable 'simulate physics' on the children.

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answered Jun 21 '17 at 12:12 PM

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