How to check for obstacles around my actor?
So I have a game where the player is a cube that can roll around (to make it as simple as possible). I want to add something to the actor that can check if there is an obstacle in the direction that it will move, so that I can make it NOT start moving at all if there is a wall infront of it.. Any idea of how I can do that?
asked Jun 21 '17 at 11:16 AM in Using UE4
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