How do i move a pivot of and imported model

You’ll have to re-import the mesh from your 3d program after moving it in that program.

Alternatively, you can just put your mesh in a BP and move the mesh up in that. Then just place the BP in the world instead of the mesh.

Also, you could set the pivot point in editor which only affects that single mesh you change it on. Youtube link.

i want to move the pivot of a model but i want it to be permenet and to all the of meshes of that model there is the option to press alt and middle button and move it and right click and set it but its only to that mesh is there any way to do it to model it self?