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Procedural Mesh issue?

I'm having an issue that I'm not sure where to start looking for a solution.

This image shows the issue I'm having. It looks like the polygon is having some kind of disturbance of some sort. The issue is not just in shadowy areas, it's all over the place. It just shows better in the shadows. Anyone have experience with this type of issue or have some kind of idea on what it might be?

Product Version: UE 4.16
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asked Jun 21 '17 at 02:49 PM in Rendering

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AinSophAur
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