Cant play the game when I use Main Menu widget

Make sure your play mode is set to Selected Viewport and not Simulate.

Set Input Mode Game Only will let you only interact with the game. You can call Set Input Mode UI Only to get back to interacting with widgets.

I just create a main menu widget at new blank level blueprint. But when I play it, its just like I’m in the editor mode. i cant control the character, you can move the camera (mouse click + WASD), when i right click it, it shows option that pop up like when youre editing the level, but and i can click the buttons in my main menu widget, and button when the character dies. but it’s simulating the game! In other words, I’m playing the game in editor mode?

I believe the problem is the main menu because when I remove the the menu widget at the empty level blueprint, it runs normally. But i dont know why the problem occurs when i connect the main menu widget to event begin play at the empty level for main menu.

This is the level BP for the level i made just for the main menu widget:

201086-mainmenu.png

And this is when i at the actual level to play:

If you need another screenshots just ask me

Thanks

I just checked out that docs and add few things, but the result is still the same.

should i add that to all widget? the main menu and the hud? or just the main menu? because from Docs page, for the hud, it said to add the set input mode game only.
But I just add it to the level BP like this and it works. Please take a look at this in case i do something wrong. Thanks.

What did you add and if you do the Quickstart to UMG is something not working there? <3