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Taking a screenshot with blueprint in VR

hi everyone. i want to make a custom camera in my scene and with pressing a button on the vr motion controller, it takes a screenshot. i used this codes in a none-vr version of my scene. alt text as you can see, it has 2 parts, first one is taking a screenshot with pressing "x" and the second part is changing the camera to the character view with releasing it. it works well in a first person version. but in vr, everything is different, and i can't event take a good or better to say a correct screenshot through the custom camera. always, it shows somewhere else or something not like what i had in the first person version.

now please give me some help or tips. i tried many things, but i couldn't reach what i wanted. i just need a screenshot through my camera, nothing fancy or complex. if anyone knows how should i do that, i will be happy to hear that. and if you need something else, feel free and ask it.

Product Version: UE 4.15
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ue4_vr1.png (166.6 kB)
ue4_vr1.png (166.6 kB)
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asked Jun 22 '17 at 02:18 PM in Blueprint Scripting

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Hosein Mohamady
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2 answers: sort voted first

ok, i fixed this problem. i forget the fixed camera and i just start to use the character vision. i had this problem in here too. for that, you just need to add a camera to your character blueprint. you don't even need to use that camera. just add it and it will fix everything.

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answered Jul 01 '17 at 12:44 PM

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Hosein Mohamady
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Hi, I'm going to try this in one of my projects. I have one question: once you press the button related to the screenshot, where is the screenshot saved? Can you set the folder where the files will be saved or there's a default folder where they are saved? Thanks a lot!

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answered Aug 07 '17 at 12:29 PM

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Real-3D
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