Point light distance

Are your lights static and baked ? Maybe their effect should be seen far away with baking.
I think you could also try to up the MaxDrawDistance to its maximum to override the default value that may be smaller.
Finally, for the lamps, you can use an Emissive Material to fake the luminance of the light.
From far away, maybe use an halo (achieved with a billboard) to make the point light more visible.

I am not an artist so not sure if I put you on the good way…

okay so i am new to UE and i have very simple problem. i can’t see point light on distance. i don’t really know how to explain what i want to say but i want light to be visible from long distances. just a blink would be good. i will put some screenshots now and i hope you can help!

normal view of lights
settings of pointlight

long distance view of pointlight