How can I add a floor during runtime?
I am wondering if anyone has any idea on how to add a floor to a project during runtime. I was thinking of trying to set my first click location as the bottom left corner and then my next click location as the top right but is there any way of even doing this?
Thanks in advance
asked Jun 24 '17 at 09:26 PM in Blueprint Scripting
Adding an actor at a desired mouse location . Please have a look
https://forums.unrealengine.com/showthread.php?103910-Spawning-actor-on-mouse-position https://answers.unrealengine.com/questions/13936/get-mouse-position-in-blueprint.html(how to get mouse position) https://forums.unrealengine.com/showthread.php?6644-SOLVED-Mouse-location-to-world-space
answered Jun 25 '17 at 05:44 AM
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