HELP! Dedicated Server Error: MSB3073

Still no resolution for this, I’ve currently reinstalled VS2017. Also I’ve moved the file where my Engine is at, and tried to rebuild.
At this point, I’ll try anything… I’m desperate to fix this. It’s been almost a day and a half of frustration and messing with it, with no luck.

I self resolved my error, after days and days of looking for the problem.

I’ll post the answer for anyone whoever has this issue, in the future. So the cause of my problem for that error was, error: C4596. If you look up a few more lines in the error box, it should have an error for ‘SetPipelineState’ in D3D12StateCachePrivate.h. It should list the line# the error is at. So open that file in VS and scroll all the way down to it, and look for code:

D3D12_STATE_CACHE_INLINE void FD3D12StateCacheBase::SetPipelineState(FD3D12PipelineState PSO)*

Change that to this.

D3D12_STATE_CACHE_INLINE void SetPipelineState(FD3D12PipelineState PSO)*

Hope it helps, for anyone else who comes acrossed this.

I managed to fix an error earlier when trying to “GenerateProjectFile.bat” for my dedicated server. I had forgotten to Install SDK files, and also the Unreal Engine files in VS.

I’m running on 2017VS, Windows 8.1, and also UE4 4.16.

Currently I’m getting this error when I try to build my UE4 in VS.

4> Creating library S:\Unreal Engine
4\UE_4.16\UnrealEngine-4.16\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor.lib
and object S:\Unreal Engine
4\UE_4.16\UnrealEngine-4.16\Engine\Intermediate\Build\Win64\UE4Editor\Development\UE4Editor.exp
4>ERROR : UBT error : Failed to
produce item: S:\Unreal Engine
4\UE_4.16\UnrealEngine-4.16\Engine\Binaries\Win64\UE4Editor-D3D12RHI.dll
4>Total build time: 3491.45 seconds
(Local executor: 0.00 seconds)
4>C:\Program Files (x86)\Microsoft
Visual
Studio\2017\Community\Common7\IDE\VC\VCTargets\Microsoft.MakeFile.Targets(49,5):
error MSB3073: The command
“…..\Build\BatchFiles\Rebuild.bat
UE4Editor Win64 Development
-waitmutex” exited with code -1. 4>Done building project “UE4.vcxproj”
– FAILED.
========== Rebuild All: 3 succeeded, 1 failed, 0 skipped ==========

I’ve been struggling to fix this problem all night, it’s been one thing after another. Any help would be appriciated, thanks!

Also one last thing, here’s my current paths.

Unreal Engine Dedicated Server S:\Unreal Engine 4\UE_4.16\UnrealEngine-4.16

Virtual Studio C:\Program Files (x86)\Microsoft Visual Studio

Project S:\Projects