How to make a selective gameplay tag container

Hi, I am trying to use the gameplay tags, since they are pretty much what i needed for my ability system, and maybe other things.

I have defined a bunch of gameplay tags and i would like to make a container, that doesnt contains all the defined tags, but only some of them.

For example. I would like to make a gameplay tag container that uses the DamageType tag and the TargetType tag to define a damage effect, but i dont want it to have the Quest tag available. (Filter what tags are available to a particular gameplay tag container)

I have attached some pictures to demonstrate the idea, i edited it in paint to show my desired result.

Is it possible to do that? how do i do it?