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Crash after updating project to 4.16 ( Ensure condition failed: InitializedIndexCount == NumRenderInstances )

After updating our project to 4.16. Package game crashes when trying to load a map (standalone works fine ) Same Project cooks fine in 4.7 to 4.15

Ensure condition failed: InitializedIndexCount == NumRenderInstances [File:D:\Build\++UE4+Release-4.16+Compile\Sync\Engine\Source\Runtime\Engine\Private\HierarchicalInstancedStaticMesh.cpp] [Line: 2587]

Can anyone please help.

Product Version: UE 4.16
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asked Jun 27 '17 at 01:06 PM in Packaging & Deployment

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soulmapp
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avatar image hell0w0rld123 Jul 11 '17 at 05:22 PM

having same issues

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