Crash after updating project to 4.16 ( Ensure condition failed: InitializedIndexCount == NumRenderInstances )
After updating our project to 4.16. Package game crashes when trying to load a map (standalone works fine ) Same Project cooks fine in 4.7 to 4.15
Ensure condition failed: InitializedIndexCount == NumRenderInstances [File:D:\Build\++UE4+Release-4.16+Compile\Sync\Engine\Source\Runtime\Engine\Private\HierarchicalInstancedStaticMesh.cpp] [Line: 2587]
Can anyone please help.
asked Jun 27 '17 at 01:06 PM in Packaging & Deployment
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