memory leak with input key selector
Hi, adding an Input Key Selector to a widget blueprint generates next warning after compile(sometimes it does after play and reopen the blueprint). Warning Leak Detected! InputKeySelector_0 ( InputKeySelector ) still has living Slate widgets, it or the parent Overlay_0 ( Overlay ) is keeping them in memory. Release all Slate resources in ReleaseSlateResources().
addicionaly, it doesnt capture mouse wheel up/down
asked Jun 27 '17 at 05:22 PM in Bug Reports
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