There is Procedural foliage spawner which you can try to use for this purpose.
i have trees and they are actors but i can’t use foliage tool for them is there anyways i can place them in them map like foliages using that tool? It will take long time to put the into world one by one…
I don’t think so. However, you can spawn them with SpawnActor in your GameMode or LevelBlueprint. All you need is a for loop and a random location. <3
Is any of the solutions working for you? If so, please make sure mark them as resolved! <3