Random number, from dice roll

I’ve looked around and yet to see something that’s been of use to me, I’m wondering if UE4 has a dice roll system?

If not how would I go about making one, for example say a sword does 10-15 damage, how do I go about a roll system to generate a random damage output 10-15?

Random Integer in Range is what you are looking for.

Thank you! I knew there had to be something, just didn’t know what to look for.