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Why is my input not working?

My input won't work. I have my view set to "front" and idk if this affects the axis differently than if I did top down. Nevertheless my pawn isn't moving at all.

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Product Version: UE 4.16
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asked Jul 01 '17 at 02:38 AM in Blueprint Scripting

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r4rev2
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2 answers: sort voted first
  1. Forward vector for up down and right vector for right left

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answered Jul 01 '17 at 08:15 AM

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Yohaan
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avatar image r4rev2 Jul 01 '17 at 06:22 PM

I have it setup exactly like that and I get this error when playing.

Error Blueprint Runtime Error: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue from function: 'ExecuteUbergraph_PlayerChar' from node: Add Movement Input in graph: EventGraph in object: PlayerChar with description: Accessed None trying to read property CallFunc_GetPlayerCharacter_ReturnValue Error Blueprint Runtime Error: Accessed None from function: 'ExecuteUbergraph_PlayerChar' from node: Add Movement Input in graph: EventGraph in object: PlayerChar with description: Accessed None

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  1. First of all the blueprint which i have created is for a "character blueprint" and in game mode my default pawn is my "character blueprint ".

  2. You can still check out the main Ue4 docs for the help https://docs.unrealengine.com/latest/INT/Gameplay/HowTo/SetUpInput/Blueprints/index.html

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answered Jul 02 '17 at 07:54 AM

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Yohaan
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