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Cast AActor to empty(none) error

Hi,

I have a inventory class that is derived by a empty class(none) and a AActor that inherits from this class. But I want to cast from the actor to the inventory and I get compile errors like this: no sutable constructor exists from AActor to Inventory.

Maybe I'm casting wrong or I'm using the wrong function but I can't figure out the solution, thought I hope someone can help.

Here is the source code:

 static_cast<Inventory>(outHit.GetActor());  

The normal Cast doesn't compile too:

 Cast<Inventory>(outHit.GetActor());

Could It be that UE doesn't support this option and I need to write my one cast function, but I don't know how it works so I hope that someone shows me the right path.

Thanks a lot for every help and if my question was unclear or I didn't provided enough information feel free to ask : )

Product Version: UE 4.16
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asked Jul 01 '17 at 04:45 PM in C++ Programming

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143258
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UE4 is not supporting multiple inheritance. yes - it is very annoying, but we have to deal with that.

You can get around it using Interfaces, or components.

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answered Jul 01 '17 at 05:19 PM

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Arty-McLabin
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avatar image 143258 Jul 01 '17 at 05:21 PM

Thanks, but how does it works with components do you mean a actor as a component?

avatar image Arty-McLabin Jul 01 '17 at 07:01 PM

if you write ur custom component class, you can later add it to the actor, and use that component methods and data for ur logics.

for example instead classic C++ scenario:

 class WheeledAircraft : public Aircraft, public Wheeled;

you would do

 class WheeledAircraft : public Aircraft{
        MyWheelComponent* wheels;
 };

notice! the last example is for logics, i don't exactly remember how to add components via C++, it is a bit annoying syntax, so a bit of google on that will let you go.

good luck :)

avatar image 143258 Jul 01 '17 at 07:08 PM

Thanks, I understand it now

avatar image Arty-McLabin Jul 03 '17 at 01:57 PM

no problem :)

tell me if you have some problems with it, it is a very complex field and has almost no support / tutorials on it. i've gone trough some of that shit so i will be more than happy to lend a hand.

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