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4.16 Controling Particle Colors / Instance Parameters

Im trying to set up exposed paramters to change colors of a particle system, but always seem to get the same results even when following this guide step by step.(https://wiki.unrealengine.com/Particle_Instance_Parameters_Tutorial#Controlling_Color_Through_Parameters)

  • Added ScaleColor/Life

  • Set up particle parameter

  • Exposed Parameter in Bp

  • Changed Param Type to Color

Changing the Color on the Instance Parameter of the Emitter (even manually) doesn't affect the color. Changing the Color constant directly inside the particle system does.

Have tested with multiple particle systems, all containing ColorOverLife.

Am I missing something?

Product Version: UE 4.16
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asked Jul 01 '17 at 05:22 PM in Blueprint Scripting

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