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Download Image, save to storage and use asset?

Hello guys! I have a question I've been searching on the answerhub and the documentation and didn't find.

As the question suggests, I want to download an image (either from a file in the cloud or stored in a database using MIME image/png), save it to the internal storage (most likely to be used in an Android platform game), saving the image alone or inside a UE4 Savegame, and get the image ready to use as a Texture 2D Asset.

Thanks in advance, and as always, sorry for the misspellings!

Product Version: UE 4.16
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asked Jul 02 '17 at 01:37 PM in Blueprint Scripting

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UNATCOPres
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avatar image Koralgoll Jul 20 '17 at 10:59 AM

I want to do the same thing. Please tell us how did you resolve this issue.

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Up to 5 attachments (including images) can be used with a maximum of 5.2 MB each and 5.2 MB total.

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