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Android Google Play Services Crash

everything setup as https://forums.unrealengine.com/showthread.php?21803-Google-Play-Setup

Crashed when trying to execute"Show External Login UI" on blueprint.

Am I missing something?

Logcat is like this:

06-30 20:38:40.232: V/GamesNativeSDK(15642): Attached to JVM on thread -1354864336 06-30 20:38:40.233: V/GamesNativeSDK(15642): Using classes from /data/user/0/com....../app_.gpg.classloader/d75c8e1bbeab9e1ddffb9d332585db71.jar. 06-30 20:38:40.243: I/XiaomiFirewall(15487): firewall pkgName:com......, result:0x0 06-30 20:38:40.253: E/GamesNativeSDK(15642): Exception in dalvik/system/DexClassLoader.loadClass: java.lang.ClassNotFoundException: Didn't find class "com.google.android.gms.games.NativeSdkCallbacks" on path: DexPathList[[zip file "/data/user/0/com...../app_.gpg.classloader/d75c8e1bbeab9e1ddffb9d332585db71.jar"],nativeLibraryDirectories=[/vendor/lib, /system/lib]].

Product Version: UE 4.14
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asked Jul 03 '17 at 01:31 AM in Packaging & Deployment

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JungJib.Kim
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I ran into this issue too, I noticed that the crash sometimes happens in the Distribution build (For Distribution checkbox in the packaging tab) and also Google Play services fails to login in Distribution build, however Shipping build without Distribution is fine. Can you double check this ?

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answered Jul 19 '17 at 06:43 PM

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Zexus_
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I found out that missing play-services-nearby folder caused that problem.

Thanks anyway.

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answered Jul 20 '17 at 01:23 AM

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JungJib.Kim
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avatar image Zexus_ Jul 30 '17 at 04:28 PM

Which folder are you talking about exactly ?

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