Actor BP Doesn't Save Procedural Mesh Component
I add a procedural mesh component to my bp actor. Implement everything and it compiles and run fine. I save all then close the editor down. When I open the editor again. The procedural mesh component is gone from the actor and all my blueprints are broken.
You ever get this figured out? I’m getting the same issue in 4.22.3
answered Aug 09 '19 at 02:37 AM
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