UE4 crashes when I put a widget in another widget
Every time I put my widget blueprint "Slot" into a scrollbox from my widget blueprint "MainInventory" and compile one of these tow UE4 crashes. In the log file I found this:
"[2017.07.04-12.09.51:333]LogBlueprint:Error: [Compiler MainInventory] Error Internal Compiler Error: Tried to create a property Slot in scope MainInventory_C, but another object (ObjectProperty /Script/UMG.Widget:Slot) already already exists there."
But that doesn't help me. In the scrollbox is no other object. Can anyone help me?
asked Jul 04 '17 at 12:16 PM in Using UE4
It's a naming problem most likely. Check if your slots are having same or very similar names.
answered Jul 04 '17 at 12:20 PM
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