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[Critical] - Blueprint Compiler Failing and Freezing Editor

Hello!

I have managed to put together a blueprint that will freeze the editor if you attempt to compile it - I suspect there is an infinite loop somewhere within the compilation process. I have a working project that can be submitted (contains marketplace assets) to demonstrate this problem.

In the example, all you need to do is plug the following simple statement in construction script into the branch, and the compiler will fail, locking up the entire editor: https://snag.gy/r1hCNa.jpg

Product Version: UE 4.16
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asked Jul 04 '17 at 02:51 PM in Bug Reports

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ambershee
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avatar image Nachtmahr Jul 04 '17 at 03:36 PM

Cant reproduce. Error is something else. Provide more info. Crashlogs etc.

https://gyazo.com/17449e927ca9790a00074e7941eae07e

avatar image ambershee Jul 04 '17 at 04:18 PM

You won't be able to reproduce it without the entire blueprint, and I can only distribute that to Epic since it contains marketplace content.

There are no crashlogs and this is as much information as can be provided; the editor simply freezes.

avatar image ambershee Jul 07 '17 at 10:17 AM

I've somewhat resolved my issue - it would seem that the blueprint is falling afoul of the blueprint iteration limit.

The editor should still not freeze however, in the event of an infinite loop in construction script, it should fail and return to the editor.

Edit: No, it is broken. I'm still hitting this issue even when the construction script event is completely disconnected

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