Paper2D sprites suddenly have a horizontal line on top of them
So I have a cactus sprite like this:
As you can see, it's nice and round, everything's fine. When I put it into UE4, though, it suddenly grows a horizontal line on top of it:
What's the reason behind that and how can I fix it? I can't simply drag the source region handle lower cause the nearest lower point is low enough to cut a bit of the top of the cactus off so it loses its appearance :( What can I do, then?
asked Jul 04 '17 at 06:48 PM in Using UE4
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