4.3 and Light propagation volumes
Since version 4.3 (preview), use the volume Light propagation system crashes the software. To reuse the Unreal Engine, you have to restart the system. As in the tutorial and earlier versions, the command line "r.LightPropagationVolume = 1" was added to the file ConsoleVariables.ini
Do you have a solution to fix this problem, please?
This bug has been fixed in main, and is being considered for a 4.3 hotfix. The code changes have been posted in the other thread if you want to try them out yourself.
answered Jul 14 '14 at 05:59 PM
Hi Shinje -
Thank you for your help this is most definitely a bug. I have logged it with our engineers and I will keep you appraised as we work on this issue.
answered Jul 10 '14 at 09:01 PM
Lovecraft_K ♦♦ STAFF
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