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mouse location change every tick(frequency)

Hi Epic/community,

I used the code below for find mouse location. get location is successfully. Problem, i get different position every tick without moving the mouse. and location change frequency between 2 location. Log of the location is below too. how i can fix this?

 FVector2D MouseLocation;
 PlayerController->GetMousePosition(MouseLocation.X, MouseLocation.Y);
 UE_LOG(LogTemp, Warning, TEXT("Mouse(%f, %f)"), MouseLocation.X, MouseLocation.Y);

Is use this code on actor tick and got this result:

 LogTemp:Warning: Mouse(-82.571457, 0.000000)
 LogTemp:Warning: Mouse(-84.164673, 0.000000)
 LogTemp:Warning: Mouse(-82.009789, 0.000000)
 LogTemp:Warning: Mouse(-84.398071, 0.000000)
 LogTemp:Warning: Mouse(-82.841850, 0.000000)
Product Version: UE 4.16
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asked Jul 08 '17 at 05:02 AM in C++ Programming

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Mohammad Hesari
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