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Widget shows on all clients


I am trying to add a widget when a player enters a actor with a box collision in it. I was able to add the widget when a player enters the box, but the widget gets added to all clients.

Setup: alt text

Thanks in andvance for every help.

Product Version: UE 4.16
unbenannt.png (201.4 kB)
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asked Jul 09 '17 at 01:56 PM in Blueprint Scripting

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You need to add an if node before creating the widget which determines if the overlapped actor is a locally controlled one.

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answered Jul 09 '17 at 02:14 PM

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