Widget shows on all clients
I am trying to add a widget when a player enters a actor with a box collision in it. I was able to add the widget when a player enters the box, but the widget gets added to all clients.
Thanks in andvance for every help.
asked Jul 09 '17 at 01:56 PM in Blueprint Scripting
You need to add an if node before creating the widget which determines if the overlapped actor is a locally controlled one.
answered Jul 09 '17 at 02:14 PM
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