[Editor] Import tiled world - stuck and stop working Editor

Here is my project:

(minimal project to reproduce this problem)

Try to:

  • Open Test_Import project in archive
  • Open map Main (if not opened by default)
  • Check what world configured as “Enable World Composition”
  • At Menu “Levels” call “Import Tiled Landscape”
  • Set included material in poroject (“Landscape_Automaterial_Inst”) and select all heightmaps on folder “Content/Source” such as on Screenshot_1
  • Press Import
  • After importing chunks. Process like on Screenshot_2
  • Processing window dissapear and editor will stucked and no response. Screenshot_3

If trying to debug Main thread - Editor was stucked at while Tick in TreeWidget Screenshot_4